Cosplayer, Prop maker, hobbist, Occasional Author

Posts tagged “Guard Conversions

Commissar Yarrick conversion build pt:1

Hi all so after saying I would do it for ages I finally have started conversion building my first Commissar Yarrick

So here is a pic of most of the bits

bits list for this build:

  • plastic commissar 2014 kit: arms, hat, bolt pistol hand
  • tempestus scion torso
  • sister of battle serephim bolt pistol hand (trimmed behind the hand)
  • stormbolter + stormbolter magazine
  • cadian command squad scarred head, gasmask
  • ravenwing biker holstered bolt pistol (yarrick carried a lot of weapons)
  • ork power klaw from an ork nob
  • chaos cultist (2012) autogun cultist legs
  • 2 skitarii arc pistols
  • tempestus scion banner icon

so first up I too the cultist who’d be “donating” legs for this project and cut him in half at the waist! then i took a scion torso and cut off the leg guarding flaps, the antenna and shoulder light

then I went ahead and shaved the details off the torso plate as those details felt too busy on a model that will in the end be quite busy and if need be I can come back and put a winged skull on the chest of the armour or even lift a refractor field panel off a classic cadian torso. i then attached a holstered pistol to the legs as yarrick is a tad over armed, the pistol was a ravenwing one i’d got from a bits seller years ago.

head:
seeing that the plastic commissar’s cybernetic eye was on the wrong side of the head to work for yarrick I had to look for an alternative head and eventually settled on a scarred head from the soon to be oop cadian command squad kit. I did have to do a lot of trimming to combine the two pieces which also included attaching the commissar’s face onto his head before removing the face below the brim of the hat so as to attach it onto the afore mentioned cadian head. the head was glued into the carapace on an angle that i hoped meant he’d be looking at the foe but i should have waited till near the end to put the head in the model. I also chose to use a cadian command squad respirator which was only held on with blue tack as it wouldn’t be attached until much much later on.

right arm:
I then removed the right arm from the commissar body and trimmed back the details back on the arm so as to have as little of the shoulder as possible. I also chopped the arm off a little after the elbow and attached the outside edge of the arm so as to complete the augmetic look of the elbow then went and cut down the outer edge of the arm to match with the arm. Then i trimmed the ork arm off the nob power claw and trimmed up the claw to make it suitable to connect to the commissar arm before attaching the right arm into the carapace.

left arm
the left arm was a lot less work as it was a separate piece from the commissar’s torso front. firs i removed the commissar’s sword hand from their arm so as to accommodate a storm bolter. for the hand I took a spare serephim (sisters of battle) left hand (the rest of the spare serephim bits might appear in a future project) and cut the hand off at the wrist as I would need a left hand to hold a storm bolter with. as for the storm bolter it was quite a process because sister of battle squad storm bolters are missing details on the side that face the body namely molded ammo magazine details on the inside face which normally isn’t a problem but it meant cannibalizing an extra storm bolter’s magazine to complete the details. I also shaved off the ministorm icon from the weapon as it isn’t suitable for the guard. after this i would attach the storm bolter to the left arm then attach the left arm onto the body, after this I attached in a purity seal that carefully removed from a space simulacrum imperialis I had aside

and so the model is now in two pieces

by means of tack i stuck put the top and bottom halves of the model together for pictures ahead of doing greenstuff work

then I went to do the first round of greenstuff work to add some mass in under his carapace at the waist so it would sit on the legs, added his waistband, filled a few gaps (sadly not all of them) and sculpted his las-eye after all what is old bale eye without his means of sniping orks by just looking at them.

then I set up his final melee weapon his sheathed sword which was a process for sure. it was made from a sister of battle power sword sheath, the handguard from the bane blade commander’s powersword and for the handgrip I use some of the rope from a cadian command squad banner. I also then went ahead and bend pvc rod into a curve and cut it to length to attach it into the yet to be sculpted powerpack

next I conversion built the powerpack for the power claw starting with a pair of skitarii arc pistols I removed their power chamber from the top of them. i then attached them together longs sides together and did a little gap filling on the underside and on one end with plastic card so as to both make it look more complete and also to stop greenstuff from coming up and clogging the details from underneath.


I also trimmed back his augmetic eye a bit as it was looking in the wrong direction. then I bit the bullet and pulled out the greenstuff again so as to fill a gap I had missed but mainly to sculpt the body of his power pack. getting the shape right took ages especially as I needed to also get the twin arc chambers integrated into the greenstuff. I also stuck a winged skull taken from a scion banner icon (I trimmed the smallest one off it) into the greenstuff to add some detail to the top of the pack as it looked a bit plain.

then i went back in with a shaper to smooth things out, raise the height of the backpack and add some base coupling detail around the join points of the power hoses from the claw.

Then I added a pre primed purity seal from a penitent engine (I primed one of the two models on sprue to save time) to the power claw and so once the greenstuff is cured i will move onto priming and painting the model but that’s for another time. before i go i just wanted to share another miniature i have built this time entirely out of spares and left over parts. I present to you an unnamed company commander:

I am going to need to go in with greenstuff and fill a few gaps but otherwise here he is


Conversion built master of ordinance

okay so while I have mentioned about this build in other posts here it is!

here is the video I have done on the project if you would rather look at photos instead keep scrolling as they will be below the video on this post:

build pics:

base model built:

holo table detail built. it id made from a superglue lid, an internal piece from a either a watergun or a dispenser cut down and lots of bicarb and superglue. inside the base of the holo table is clear plastic to allow the model to tower details to stick to it

everything primmed:

holo projection base coated

base coats all laid in and details added

decals added

the sources with the decals were mostly the cadian infantry squad kit but the black aquila came from the sentinel kit. I figured better a black aquila than a damaged one.

anyway I hope you like the build


this is how i look at the chaos cultist range squad from dark vengance:

Bhow i see chaos cultist range squadlue = to have their heads replaced with space wolf heads
purple = to either become techpriests or guardsmen (remove chaos icons for both) sometimes replace head with space wolf head
Black = of limited use heavy stubber goes on vehicles or is gathered to put on D.C.K heavy weapons team. body is either traded or has head and arms replaced and becomes a lasgun model
RED = is to become a commissar or have his back taken off and used in creating an officer who has a high collar, if turned into commissar i cut away his bare chest, head, arms (below shoulders if posible) and chaos hanging sash is covered. i then add an officers peaked cap and cadian chestplate, i then add guardsmen combat weapon arm and a modifed arm with a bolt pistol or bolt gun.


how i see chaos cultist melee squad

how i view the chaos cultists from dark vengeance:

red circle = veterans, officers

flamer guy = next flamer guy gets his weapon taken and turned into an eviserator and get a lasgun or genade launcher

hodded guy with axe is begging to either be turned into a pyker or a priest

the rest of the guys become either lasgun guardsmen, part of heavy weapons teams, servitors or in the case of two of them are to be traded with other players who want them

how i see chaos cultist melee squad


Heavy mortar squad

Around Chrismas last year i ordered a victoria minatures heavy mortar. this was the first proper time i decided on a name for my converted guard army. this unit actually predates the command squad and a good portion of my infantry. i love the heavy mortar from victoria minatures, i added alittle loop under the back of it to allow it to be hooked onto the back of a centaur when or if i make one
Squad sidea number of the members of the team have either part of or a full aquilla across their backs


Hektarian command squad incomplete

most of the command squad are complete though i still need a drum for the member of the team that is without weapons (counts as company standard) as this image might show i have since changed the heads on the veterans. i liked the idea of caps instead of cadian helments or (i have done this for most of infantry platoon 1) space wolf heads. the command squad are considered to be veterans who survived most of the pdf forces being mauled into oblivian by orks.
the vox was one i converted up from the remains of one vox body and the antenna off several that i had lying in my bitzbox
the whole command squad


Command squad heavy weapons team

okay so i will admit i converted these guys first. the heads in this shot are not their perminate heads i just kind of don’t like leaving models without heads

PLUM3G

autocannon team


Company Commander back

I then added a storm trooper backpack i had converted for models that later turned back into guardsmen. (i have converted Cadian command squad models into kasrikin storm troopers in the past. i chose to mount one of these packs but i felt it was lacking something so i found an aquilla in my collection and mounted it on there (i am partly tempted to count it as a re-inforcer field and count the model as having a deathmask of ogolius or whatever that saint’s name was in 6th ed codex guard

PLUM3G

back view


Hektarian Company Commander front.

Hektarian Company Commander. converted from one of the 4 uniform wearing chaos cultists out of dark vengance, i actually cut his whole back off and then kitbashed the dark vengance range squad leader (who i view as a cultist who stole the coat of a commissar there is no way that one on one)

i also added a skull aquilla over his chest to count as a refractor field generator.
his left arm is made from a chaos cultist wrist and hand, the elbow i took from the powersword model out of the command squad (i had the upper arm aside from a conversion i had done awhile ago) i felt when i did it that it was more aproriate for a guard commander to protect his shiny replacement hand from getting to dirty on the battle field

FORWARD FOR HEKTARI

FORWARD FOR HEKTARI

he could have killed a commissar and taken the coat).